Stealth is the main aim, whether you are hiding on a rooftop, waiting for a moment to strike or pressed up against a wall waiting for an enemy to pass.you have to be silent. Gameplay: The best feature of the game.simple as. It is very eastern and authentic but it is varied, for example.if a level is more bizarre than the previous, the music will be more erratic and represent this.if in a calm village, the music will slow down.but there will always be a sense of danger. Like the first game, it adds amass amount of atmosphere and really sets the tone of each level. Music: The music is fantastic, no other word. Every level looks splendid and fits the tone very well. The level designs are varied, form caves to forests to graveyards, everything is mixed up well.however i would have liked more roof action. Some things are blocky and look a bit square, whereas as other things are really detailed, like your sword shimmering for example. Graphics: The graphics are not the most stand-out thing about the game, they compete with mosts things on the market and that is fine for a game like this. But the story suits the atmosphere of the game, i would never expect a metal gear type storyline as that would be totally impossible since it is set in the 16th century. Trying to explain them would take all day as they get very confusing and vary on each level. But when i heard there was a new game coming out, and they were going back to basics like in the first game, i knew i would have to purchase it. After being a fan of the first Tenchu game on the first playstation, i was disappointed by the second game and my interest in Tenchu diminished (how long can you keep playing the same levels?).
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